Tiltaloo
The boardwalk wheel, after dark

Tiltaloo

A balance puzzle for a Ferris wheel that only runs at night.

Seat each gaggle in the car flying its colour, pull the levers one car at a time, and keep Pelham's old wheel leaning inside the green.

For iOSPlays offlineNo ads · no accounts

The gangway car flies a cherry pennant.

Everyone leans the wheel

Each rider pulls on the wheel by weight, and how hard depends on where their car hangs. The Tilt-o-meter adds it all up. A car at the bottom or right at the top adds nothing; a car out at the side adds its whole weight.

lean = Σ weight × sin(angle)
1

Mouse

The lightest rider on the boardwalk.

2

Fox

Leans twice as hard as a mouse.

3

Walrus

One seat, three mice of lean.

−1

Balloon pup

Holds a balloon and lifts its side.

Bigger bulb, bigger pull: the sides count most.

Six things every operator learns

One

Read the pennant

The car at the gangway flies a coloured pennant. Only riders in that colour may climb aboard.

Two

Seat the front gaggle

Tap the front gaggle in one of up to three lanes. Its one to three riders board together if the car has the seats free; a gaggle never splits.

Three

Pull a lever

Left or right turns the wheel one car. Par is the fewest pulls the wheel can be cleared in.

Four

Mind the green

Hold a lever to preview the lean. A pull that would leave the needle out of the green is refused with a creak and costs a nerve bulb. Three creaks and the wheel is Jammed!

Five

Over the top

A full car is sealed. Fireworks go up as it passes the top, and back at the gangway its riders step off and it takes the next pennant from the Flag Line.

Six

Clear the wheel

When every gaggle on the platform has a seat, the wheel is cleared.

Fifty-one wheels down the boardwalk

The map is one long walk of planks that forks twice, so you choose which way the night goes. Each stretch brings something new to the wheel.

Gate Planks

The first wheels: pennants, gaggles and the green.

Candy Row

Walruses come aboard.

or

Arcade Lane

Golden cars that seat any colour, and crate cars.

or

Bell Tower Plaza

Balloon pups, and a flag pole that repaints empty cars as they pass the top.

Fog Dock

A sea wind that swings round every few pulls.

or

Lantern Quay

Sweethearts who need an empty car all to themselves.

or

Lighthouse Point

The far end of the boardwalk, under the beam.

plus six optional jetties off the main walk

Marks for the tidy, helpers for the stuck

Two marks per wheel

Full MoonClear the wheel in par or fewer pulls, with no helpers.
Smooth RideClear the wheel without a single creak.

Helpers found on the map

Oil CanUndo a move.
MegaphoneCall a gaggle to the front of its lane.
SandbagCarry one pull through even when it ends past the green.

Closing Bell

A two-minute rush before the lights go out. The lanes never run dry, so seat gaggles as fast as the wheel allows and the combo climbs all the way to ×4. Your best ten runs are kept in the Photo Booth.

When the wheel stops

Every wheel you clear pays out Taffy. It is earned only by playing and spent only on looks.

Prize Booth

Trade Taffy for night skies, car paint, bulb strings and hub badges.

Photo Booth

Twenty-four pins to win for Pelham's jacket, beside your Closing Bell best ten.

Ride Counter

The statistics page: your nights on the wheel, counted.

Lamp House

A switchboard of big bulbs. Screw one in to switch on Music, Sound effects, Haptics or Gentle Tilt.

Your operator for the night

Evening! I'm Pelham.I've run this wheel since the boardwalk had gas lamps. Keep her in the green, mind the walruses, and we'll all see the fireworks.
  • Plays fully offline
  • No accounts
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  • No in-app purchases
  • Progress stays on your device